| 1 | {{{ |
| 2 | #include <stdio.h> |
| 3 | |
| 4 | class Model{ |
| 5 | private: |
| 6 | int board[10][10]; |
| 7 | //? |
| 8 | public: |
| 9 | Model() { |
| 10 | for(int i = 0; i < 10; i++) { |
| 11 | for(int j = 0; j < 10; j++) { |
| 12 | board[i][j] = -1; |
| 13 | } |
| 14 | } |
| 15 | } |
| 16 | |
| 17 | bool move(int x, int y, bool isZero) { |
| 18 | //? |
| 19 | board[x][y] = isZero ? 0 : 1; |
| 20 | } |
| 21 | |
| 22 | // Zero, Christ, Draw, Inprogress, |
| 23 | int getState() const { |
| 24 | //? |
| 25 | return 0; |
| 26 | } |
| 27 | |
| 28 | int getCell(int x, int y) const { |
| 29 | //? |
| 30 | return board[x][y]; |
| 31 | } |
| 32 | |
| 33 | |
| 34 | }; |
| 35 | |
| 36 | class View { |
| 37 | private: |
| 38 | Model* myModel; |
| 39 | public: |
| 40 | View(Model* m) { |
| 41 | myModel = m; |
| 42 | } |
| 43 | |
| 44 | void show() const { |
| 45 | for(int i = 0; i < 10; i++) { |
| 46 | for(int j = 0; j < 10; j++) { |
| 47 | printf("%d", myModel->getCell(i, j)); |
| 48 | } |
| 49 | printf("\n"); |
| 50 | } |
| 51 | } |
| 52 | |
| 53 | void doGame() const { |
| 54 | int isEnd = 1; |
| 55 | while ( isEnd != 0 ) { |
| 56 | //input from first player |
| 57 | //myModel->move(i, j, player); |
| 58 | //player = !player; |
| 59 | show(); |
| 60 | isEnd = myModel->getState(); |
| 61 | } |
| 62 | } |
| 63 | |
| 64 | }; |
| 65 | |
| 66 | class TestModel { |
| 67 | public: |
| 68 | void checkError(bool b, const char* f) { |
| 69 | if(!b) { |
| 70 | printf("Test failed in %s\n", f); |
| 71 | |
| 72 | } |
| 73 | } |
| 74 | |
| 75 | void getStateTest() { |
| 76 | Model m; |
| 77 | m.move(1, 1, true); |
| 78 | m.move(2, 2, false); |
| 79 | |
| 80 | checkError( m.getState()!= 0, __func__ ); |
| 81 | |
| 82 | } |
| 83 | }; |
| 84 | |
| 85 | /* |
| 86 | // test.cpp |
| 87 | int main() { |
| 88 | TestModel tm; |
| 89 | tm.getStateTest(); |
| 90 | return 0; |
| 91 | } |
| 92 | */ |
| 93 | |
| 94 | int main() { |
| 95 | Model m; |
| 96 | View v(&m); |
| 97 | v.doGame(); |
| 98 | return 0; |
| 99 | } |
| 100 | }}} |